
World Cyber Games (WCG) officially concluded the WCG x Motion IME 2025 Festival after three days of vibrant celebration bringing together creators, communities, and pop culture from December 12–14, 2025, at JIExpo Hall D2 & Gambir Expo, Jakarta. The closing of the festival reaffirmed WCG’s transformation from a traditional esports tournament into a creator-centric global festival on a world-class scale.
Over the three days, WCG x Motion Ime Festival 2025 recorded strong enthusiasm with over 90,000 visitors and creator communities, All festival programs were broadcasted simultaneously through WCG's official channels as well as individual creator platforms, allowing fans to experience the festival from the perspectives of their favorite creators.
“Over the three days of WCG x Motion IME 2025, we truly witnessed WCG come alive as a global creator celebration. From Creator Rumble Indonesia to Creator Rumble Global, from community interactions to cross-country collaborations, the entire festival was met with extraordinary enthusiasm from both visitors and creators,” said Kyungjun Min, Director of the World Cyber Games Festival.

Creator Rumble: The Global Creator Competition Stage
As WCG’s flagship program, Creator Rumble stood as the centerpiece of the festival.
Creator Rumble Indonesia featured 64 Indonesian creators divided into 16 teams, competing in WCG’s proprietary board-game–style format. The competition continued with Creator Rumble Global, held over two days and featuring 3 top teams from the Indonesian qualifiers; Bobacot, Archer ID, and Sidaivan.
In total, 16 teams from 10 countries competed on the global stage, underscoring the international scale of WCG x Motion IME 2025. The festival culminated with the
Creator Rumble Global Finals, bringing together the best creator teams from across countries in WCG’s signature competitive format.
The third-day finals featured Rubber Bandit, WASD, Party Animals, and concluded with the Creator Rumble.
Known for his expressive reactions in horror games and his chaotic-yet-entertaining playstyle in Roblox, Sidaivan emerges as part of Indonesia’s creator lineup at the Creator Rumble Global Finals, alongside Windia Nata, Billy Samuel, and Nata Rush, representing the country on the global WCG stage.
Rising from the qualifiers, Sidaivan embodies a new generation of creators who bring spontaneity and unpredictability into competitive play. His unconventional approach and surprise mechanics add a unique dynamic to the Indonesian lineup as they navigate high-pressure matches on the international stage.
As the competition intensifies at the WCG, Sidaivan and the Indonesian creator team highlight how entertainment-driven gameplay and competitive ambition intersect at the Creator Rumble Global Finals, delivering moments that resonate with both audiences and the global creator community.
Overall, the global creators involved in WCG x Motion IME 2025 collectively represented a combined fanbase of approximately 400 million followers, further solidifying WCG’s position as a large-scale global creator festival.
“This festival is tangible proof of WCG’s transformation—from what was once known as an esports tournament into a global platform where creators and fans connect through games, entertainment, and shared experiences. With the support of our community, strategic partners, and the incredible enthusiasm of visitors, we are optimistic that WCG will continue to grow as a creator-centric global festival in the years to come,” Kyungjun Min added.
The total prize pool for Creator Rumble this year IDR 1 billion, making it one of the largest creator competitions in the world.
The closing of WCG x Motion IME 2025 reaffirms WCG’s new direction as a creator-centric global festival. Since its transformation began at WCG Busan 2023, WCG has continued to evolve from an esports competition into a global gathering space where creators, fans, and communities connect through games and creativity.
Looking ahead, WCG aims to further develop festival formats that are increasingly inclusive, collaborative, and community-driven—positioning WCG as a new global standard for creator and pop culture celebrations.
About WCG (World Cyber Games)
The World Cyber Games (WCG) is a global esports festival that has inspired millions since its inception in 2000. WCG unites professional players, fans, and creators from over 100 countries, with an online audience now exceeding 50 million viewers.
WCG—long recognized worldwide as the “Olympics of esports”—has undergone a major evolution in recent years. Beginning with the 2023 WCG in Busan, the event transformed from a traditional esports tournament into a creator-driven global festival where players, fans, and digital creators can connect through games and shared experiences. This new direction continues to define the modern WCG.
Throughout its history, WCG has been hosted in major cities around the world—including Seoul, San Francisco, Seattle, Cologne, Chengdu, Los Angeles, Busan, and Xi’an—before Jakarta was selected as the host city for 2024 and 2025. With its international prestige, WCG has become a symbol of esports excellence and global gaming culture.
This year, WCG is collaborating with the Jakarta Metropolitan Government (DKI Jakarta) to host the festival as a key partner event of the “Jakarta 500th Anniversary Project.” This partnership will enable administrative support and special city tour programs, showcasing tourism experiences connected with the city.
Additionally, founding sponsor Smilegate’s global social platform STOVE joins as the official community partner. Through the “WCG STOVE Lounge,” fans participated in a pre-event voting program to select mission challenges for the Korean representative team (TesterHoon Team). The winning missions will be produced into content and revealed during the festival.
World Cyber Games (WCG) officially concluded the WCG x Motion IME 2025 Festival after three days of vibrant celebration bringing together creators, communities, and pop culture from December 12–14, 2025, at JIExpo Hall D2 & Gambir Expo, Jakarta. The closing of the festival reaffirmed WCG’s transformation from a traditional esports tournament into a creator-centric global festival on a world-class scale.
Over the three days, WCG x Motion Ime Festival 2025 recorded strong enthusiasm with over 90,000 visitors and creator communities, All festival programs were broadcasted simultaneously through WCG's official channels as well as individual creator platforms, allowing fans to experience the festival from the perspectives of their favorite creators.
“Over the three days of WCG x Motion IME 2025, we truly witnessed WCG come alive as a global creator celebration. From Creator Rumble Indonesia to Creator Rumble Global, from community interactions to cross-country collaborations, the entire festival was met with extraordinary enthusiasm from both visitors and creators,” said Kyungjun Min, Director of the World Cyber Games Festival.
Creator Rumble: The Global Creator Competition Stage
As WCG’s flagship program, Creator Rumble stood as the centerpiece of the festival.
Creator Rumble Indonesia featured 64 Indonesian creators divided into 16 teams, competing in WCG’s proprietary board-game–style format. The competition continued with Creator Rumble Global, held over two days and featuring 3 top teams from the Indonesian qualifiers; Bobacot, Archer ID, and Sidaivan.
In total, 16 teams from 10 countries competed on the global stage, underscoring the international scale of WCG x Motion IME 2025. The festival culminated with the
Creator Rumble Global Finals, bringing together the best creator teams from across countries in WCG’s signature competitive format.
The third-day finals featured Rubber Bandit, WASD, Party Animals, and concluded with the Creator Rumble.
Known for his expressive reactions in horror games and his chaotic-yet-entertaining playstyle in Roblox, Sidaivan emerges as part of Indonesia’s creator lineup at the Creator Rumble Global Finals, alongside Windia Nata, Billy Samuel, and Nata Rush, representing the country on the global WCG stage.
Rising from the qualifiers, Sidaivan embodies a new generation of creators who bring spontaneity and unpredictability into competitive play. His unconventional approach and surprise mechanics add a unique dynamic to the Indonesian lineup as they navigate high-pressure matches on the international stage.
As the competition intensifies at the WCG, Sidaivan and the Indonesian creator team highlight how entertainment-driven gameplay and competitive ambition intersect at the Creator Rumble Global Finals, delivering moments that resonate with both audiences and the global creator community.
Overall, the global creators involved in WCG x Motion IME 2025 collectively represented a combined fanbase of approximately 400 million followers, further solidifying WCG’s position as a large-scale global creator festival.
“This festival is tangible proof of WCG’s transformation—from what was once known as an esports tournament into a global platform where creators and fans connect through games, entertainment, and shared experiences. With the support of our community, strategic partners, and the incredible enthusiasm of visitors, we are optimistic that WCG will continue to grow as a creator-centric global festival in the years to come,” Kyungjun Min added.
The total prize pool for Creator Rumble this year IDR 1 billion, making it one of the largest creator competitions in the world.
The closing of WCG x Motion IME 2025 reaffirms WCG’s new direction as a creator-centric global festival. Since its transformation began at WCG Busan 2023, WCG has continued to evolve from an esports competition into a global gathering space where creators, fans, and communities connect through games and creativity.
Looking ahead, WCG aims to further develop festival formats that are increasingly inclusive, collaborative, and community-driven—positioning WCG as a new global standard for creator and pop culture celebrations.
About WCG (World Cyber Games)
The World Cyber Games (WCG) is a global esports festival that has inspired millions since its inception in 2000. WCG unites professional players, fans, and creators from over 100 countries, with an online audience now exceeding 50 million viewers.
WCG—long recognized worldwide as the “Olympics of esports”—has undergone a major evolution in recent years. Beginning with the 2023 WCG in Busan, the event transformed from a traditional esports tournament into a creator-driven global festival where players, fans, and digital creators can connect through games and shared experiences. This new direction continues to define the modern WCG.
Throughout its history, WCG has been hosted in major cities around the world—including Seoul, San Francisco, Seattle, Cologne, Chengdu, Los Angeles, Busan, and Xi’an—before Jakarta was selected as the host city for 2024 and 2025. With its international prestige, WCG has become a symbol of esports excellence and global gaming culture.
This year, WCG is collaborating with the Jakarta Metropolitan Government (DKI Jakarta) to host the festival as a key partner event of the “Jakarta 500th Anniversary Project.” This partnership will enable administrative support and special city tour programs, showcasing tourism experiences connected with the city.
Additionally, founding sponsor Smilegate’s global social platform STOVE joins as the official community partner. Through the “WCG STOVE Lounge,” fans participated in a pre-event voting program to select mission challenges for the Korean representative team (TesterHoon Team). The winning missions will be produced into content and revealed during the festival.